Crack Shot

Offensive

Crack Shot

Black Trait

Reduce sway for weapons and increase zoom level in iron sights for rifles and pistols with stocks. Excludes shotguns and sawed-off variants.

The game calls this a Black Trait: found only in a contract and never sold, but unlike most contract-only traits it is not consumed when it triggers.

Cost
Free
How to get
Found in matches
Added in
2.2.0

Weapons

Weapons affected

This trait changes how these weapons behave. Where one of them records exactly how much, that figure is shown beside it.

  • 1865 Carbine
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • 1865 Carbine Aperture
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Starting sway, horizontal
    0.19
    Starting sway, vertical
    0.08
  • 1865 Carbine Silencer
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Berthier 1892
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Berthier 1892 Deadeye
    Starting sway, horizontal
    0.19
    Starting sway, vertical
    0.08
  • Berthier 1892 Marksman
  • Berthier 1892 Riposte
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Centennial
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Centennial Pointman
    Held sway, horizontal
    0.22
    Starting sway, horizontal
    0.22
    Held sway, vertical
    0.27
    Starting sway, vertical
    0.27
  • Centennial Shorty
    Held sway, horizontal
    0.25
    Starting sway, horizontal
    0.25
    Held sway, vertical
    0.3
    Starting sway, vertical
    0.3
  • Centennial Shorty Silencer
    Held sway, horizontal
    0.25
    Starting sway, horizontal
    0.25
    Held sway, vertical
    0.3
    Starting sway, vertical
    0.3
  • Centennial Sniper
    Starting sway, horizontal
    0.19
    Starting sway, vertical
    0.08
  • Centennial Trauma
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Wildland
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Drilling
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Drilling Hatchet
    Held sway, horizontal
    0.25
    Starting sway, horizontal
    0.25
    Held sway, vertical
    0.3
    Starting sway, vertical
    0.3
  • Drilling Shorty
    Held sway, horizontal
    0.25
    Starting sway, horizontal
    0.25
    Held sway, vertical
    0.3
    Starting sway, vertical
    0.3
  • Flame Rifle
    Held sway, horizontal
    0.25
    Starting sway, horizontal
    0.25
    Held sway, vertical
    0.1
    Starting sway, vertical
    0.1
  • Frontier 73C
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Frontier 73C Marksman
    Starting sway, horizontal
    0.19
    Starting sway, vertical
    0.08
  • Frontier 73C Silencer
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Infantry 73L
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Infantry 73L Bayonet
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Infantry 73L Sniper
    Starting sway, horizontal
    0.19
    Starting sway, vertical
    0.08
  • Krag
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Krag Bayonet
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Krag Silencer
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Krag Sniper
    Starting sway, horizontal
    0.19
    Starting sway, vertical
    0.08
  • Lebel 1886
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Lebel 1886 Aperture
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Starting sway, horizontal
    0.19
    Starting sway, vertical
    0.08
  • Lebel 1886 Marksman
    Starting sway, horizontal
    0.19
    Starting sway, vertical
    0.08
  • Lebel 1886 Talon
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • LeMat Carbine
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
  • LeMat Carbine Marksman
    Starting sway, horizontal
    0.19
    Starting sway, vertical
    0.08
  • Mako 1895
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Mako 1895 Aperture
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Starting sway, horizontal
    0.19
    Starting sway, vertical
    0.08
  • Mako 1895 Claw
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Marathon
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Marathon Swift
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Martini-Henry
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Martini-Henry Deadeye
    Starting sway, horizontal
    0.19
    Starting sway, vertical
    0.08
  • Martini-Henry Ironside
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Martini-Henry Marksman
    Starting sway, horizontal
    0.19
    Starting sway, vertical
    0.08
  • Martini-Henry Riposte
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Maynard Sniper
    Starting sway, horizontal
    0.19
    Starting sway, vertical
    0.08
  • Maynard Sniper Silencer
    Starting sway, horizontal
    0.19
    Starting sway, vertical
    0.08
  • Mosin-Nagant
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Mosin-Nagant Avtomat
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.2
    Starting sway, horizontal
    0.2
    Held sway, vertical
    0.3
    Starting sway, vertical
    0.3
  • Mosin-Nagant Bayonet
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Mosin-Nagant Sniper
    Starting sway, horizontal
    0.19
    Starting sway, vertical
    0.08
  • Mosin Obrez
    Held sway, horizontal
    0.25
    Starting sway, horizontal
    0.25
    Held sway, vertical
    0.3
    Starting sway, vertical
    0.3
  • Mosin Obrez Extended
    Held sway, horizontal
    0.25
    Starting sway, horizontal
    0.25
    Held sway, vertical
    0.3
    Starting sway, vertical
    0.3
  • Mosin Obrez Mace
    Held sway, horizontal
    0.25
    Starting sway, horizontal
    0.25
    Held sway, vertical
    0.3
    Starting sway, vertical
    0.3
  • Mosin Obrez Match
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Starting sway, horizontal
    0.25
    Starting sway, vertical
    0.1
  • Mosin Obrez Sharpeye
    Starting sway, horizontal
    0.3
    Starting sway, vertical
    0.15
  • Nitro Express
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Officer Carbine
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Officer Carbine Deadeye
    Starting sway, horizontal
    0.19
    Starting sway, vertical
    0.08
  • Ranger 73
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Ranger 73 Aperture
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Starting sway, horizontal
    0.19
    Starting sway, vertical
    0.08
  • Ranger 73 Swift
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Ranger 73 Talon
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Sparks
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Sparks Silencer
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Sparks Sniper
    Starting sway, horizontal
    0.19
    Starting sway, vertical
    0.08
  • Springfield 1866
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Springfield 1866 Bayonet
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Springfield 1866 Marksman
    Starting sway, horizontal
    0.19
    Starting sway, vertical
    0.08
  • Springfield 1866 Shorty
    Held sway, horizontal
    0.25
    Starting sway, horizontal
    0.25
    Held sway, vertical
    0.3
    Starting sway, vertical
    0.3
  • Springfield 1866 Bullseye
    Held sway, horizontal
    0.23
    Starting sway, horizontal
    0.23
    Held sway, vertical
    0.23
    Starting sway, vertical
    0.23
  • Springfield 1866 Striker
    Held sway, horizontal
    0.25
    Starting sway, horizontal
    0.25
    Held sway, vertical
    0.3
    Starting sway, vertical
    0.3
  • 1890 Cavalry
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Vandal 73C
    Held sway, horizontal
    0.25
    Starting sway, horizontal
    0.25
    Held sway, vertical
    0.3
    Starting sway, vertical
    0.3
  • Vandal 73C Bullseye
    Held sway, horizontal
    0.23
    Starting sway, horizontal
    0.23
    Held sway, vertical
    0.23
    Starting sway, vertical
    0.23
  • Vandal 73C Striker
    Held sway, horizontal
    0.25
    Starting sway, horizontal
    0.25
    Held sway, vertical
    0.3
    Starting sway, vertical
    0.3
  • Vetterli 71
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Vetterli 71 Bayonet
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Vetterli 71 Cyclone
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Vetterli 71 Deadeye
    Starting sway, horizontal
    0.19
    Starting sway, vertical
    0.08
  • Vetterli 71 Marksman
    Starting sway, horizontal
    0.19
    Starting sway, vertical
    0.08
  • Vetterli 71 Silencer
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Auto-4 Shorty
    Held sway, horizontal
    0.22
    Starting sway, horizontal
    0.22
    Held sway, vertical
    0.33
    Starting sway, vertical
    0.33
  • Auto-5
    Held sway, horizontal
    0.2
    Starting sway, horizontal
    0.2
    Held sway, vertical
    0.3
    Starting sway, vertical
    0.3
  • Burgess
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Burgess Bayonet
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Burgess Trauma
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Homestead 78
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Rival 78
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Rival 78 Mace
    Held sway, horizontal
    0.25
    Starting sway, horizontal
    0.25
    Held sway, vertical
    0.3
    Starting sway, vertical
    0.3
  • Rival 78 Shorty
    Held sway, horizontal
    0.25
    Starting sway, horizontal
    0.25
    Held sway, vertical
    0.3
    Starting sway, vertical
    0.3
  • Rival 78 Trauma
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Romero 77
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Romero 77 Alamo
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Romero 77 Hatchet
    Held sway, horizontal
    0.25
    Starting sway, horizontal
    0.25
    Held sway, vertical
    0.3
    Starting sway, vertical
    0.3
  • Romero 77 Shorty
    Held sway, horizontal
    0.25
    Starting sway, horizontal
    0.25
    Held sway, vertical
    0.3
    Starting sway, vertical
    0.3
  • Romero 77 Talon
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Slate
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Slate Riposte
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Specter 1882
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Specter 1882 Bayonet
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Specter 1882 Shorty
    Held sway, horizontal
    0.3
    Held sway, vertical
    0.15
  • Terminus
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Terminus Shorty
    Held sway, horizontal
    0.2
    Starting sway, horizontal
    0.2
    Held sway, vertical
    0.3
    Starting sway, vertical
    0.3
  • Bornheim No. 3
    Held sway, horizontal
    0.2
    Held sway, vertical
    0.25
  • Bornheim No. 3 Extended
    Held sway, horizontal
    0.2
    Held sway, vertical
    0.25
  • Bornheim No. 3 Match
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.3
    Held sway, vertical
    0.15
  • Bornheim No. 3 Silencer
    Held sway, horizontal
    0.2
    Held sway, vertical
    0.25
  • Conversion
    Held sway, horizontal
    0.2
    Held sway, vertical
    0.25
  • Conversion Chain Pistol
    Held sway, horizontal
    0.2
    Held sway, vertical
    0.25
  • Derringer Pennyshot
    Held sway, horizontal
    0.1
    Starting sway, horizontal
    0.1
    Held sway, vertical
    0.2
    Starting sway, vertical
    0.2
  • Dolch 96
    Held sway, horizontal
    0.2
    Held sway, vertical
    0.25
  • Dolch 96 Bullseye
    Held sway, horizontal
    0.15
    Starting sway, horizontal
    0.15
    Held sway, vertical
    0.3
    Starting sway, vertical
    0.3
  • Dolch 96 Claw
    Held sway, horizontal
    0.2
    Held sway, vertical
    0.25
  • Dolch 96 Precision
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.3
    Held sway, vertical
    0.15
  • Flare Pistol
    Held sway, horizontal
    0.1
    Starting sway, horizontal
    0.1
    Held sway, vertical
    0.2
    Starting sway, vertical
    0.2
  • Lancaster
    Held sway, horizontal
    0.2
    Held sway, vertical
    0.25
  • Lancaster Cleaver
    Held sway, horizontal
    0.2
    Held sway, vertical
    0.25
  • LeMat
    Held sway, horizontal
    0.2
    Held sway, vertical
    0.25
  • Haymaker
    Held sway, horizontal
    0.25
    Starting sway, horizontal
    0.25
    Held sway, vertical
    0.3
    Starting sway, vertical
    0.3
  • Long Derringer
    Held sway, horizontal
    0.1
    Starting sway, horizontal
    0.1
    Held sway, vertical
    0.2
    Starting sway, vertical
    0.2
  • Nagant M1895
    Held sway, horizontal
    0.2
    Held sway, vertical
    0.25
  • Nagant M1895 Deadeye
    Starting sway, horizontal
    0.3
    Starting sway, vertical
    0.15
  • Nagant M1895 Precision
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.3
    Held sway, vertical
    0.15
  • Nagant M1895 Silencer
    Held sway, horizontal
    0.2
    Held sway, vertical
    0.25
  • New Army
    Held sway, horizontal
    0.2
    Held sway, vertical
    0.25
  • New Army Swift
    Held sway, horizontal
    0.2
    Held sway, vertical
    0.25
  • Officer
    Held sway, horizontal
    0.2
    Held sway, vertical
    0.25
  • Officer Brawler
    Held sway, horizontal
    0.2
    Held sway, vertical
    0.25
  • Pax
    Held sway, horizontal
    0.2
    Held sway, vertical
    0.25
  • Pax Claw
    Held sway, horizontal
    0.2
    Held sway, vertical
    0.25
  • Pax Trueshot
    Held sway, horizontal
    0.2
    Held sway, vertical
    0.25
  • Quad Derringer
    Held sway, horizontal
    0.1
    Starting sway, horizontal
    0.1
    Held sway, vertical
    0.2
    Starting sway, vertical
    0.2
  • Scottfield
    Held sway, horizontal
    0.2
    Held sway, vertical
    0.25
  • Scottfield Brawler
    Held sway, horizontal
    0.2
    Held sway, vertical
    0.25
  • Scottfield Precision
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.3
    Held sway, vertical
    0.15
  • Scottfield Spitfire
    Held sway, horizontal
    0.2
    Held sway, vertical
    0.25
  • Scottfield Swift
    Held sway, horizontal
    0.2
    Held sway, vertical
    0.25
  • Sparks Pistol
    Held sway, horizontal
    0.2
    Held sway, vertical
    0.25
  • Sparks Pistol Silencer
    Held sway, horizontal
    0.2
    Held sway, vertical
    0.25
  • Uppercut
    Held sway, horizontal
    0.2
    Held sway, vertical
    0.25
  • Uppercut Deadeye
    Starting sway, horizontal
    0.3
    Starting sway, vertical
    0.15
  • Uppercut Precision
    Extra zoom aimed
    +33%
    Turn speed aimed
    0.4
    Held sway, horizontal
    0.3
    Held sway, vertical
    0.15
  • Bomb Lance
  • Bomb Launcher
  • Chu Ko Nu
  • Crossbow
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1
  • Crossbow Deadeye
    Starting sway, horizontal
    0.19
    Starting sway, vertical
    0.08
  • Hand Crossbow
    Held sway, horizontal
    0.2
    Held sway, vertical
    0.25
  • Hunting Bow
    Held sway, horizontal
    0.33
    Held sway, vertical
    0.28
  • Shredder
    Held sway, horizontal
    0.25
    Held sway, vertical
    0.1

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