All weapons
Officer Carbine Deadeye

Officer Carbine Deadeye

Nagant made, double-action revolver. High fire-rate, muzzle velocity, and capacity at the cost of damage and reload speed. Extended stock and barrel, modified with a Deadeye scope.

Damage
104
#328 of 380
Cycle
0.45s
#4 of 285
Velocity
360m/s
#274 of 379
Drop
90m
#342 of 379
Damage falloff
20m
#271 of 379
Ammo
7/14=21

loaded / in reserve / total

Price
Hunt Dollars 192
#259 of 380
Recoil
4
#30 of 380
Spread
4
#222 of 380
Sway
0.3
#1 of 380
Zoom
×2.89
Quarter
40m
#272 of 379
Reload
13.4s
#287 of 380
Heavy
54
#70 of 380
Light
27
#35 of 380

Available ammo (1 slot)

Range and damage

How far it kills

Base damage 80

Hunter HP

Hits to kill a 150 HP hunter.

Head
Upper torso ×1.3mult 104dmg 2hits
Torso ×1.2mult 96dmg 2hits
Arm ×0.9mult 72dmg 3hits
Leg ×0.8mult 64dmg 3hits
123 221m 20m
  1. 1 damage falloff20m Damage starts dropping
  2. 2 drop30m The round stops flying flat
  3. 3 flat100m Damage stops falling

How damage falls

share of full damage, on the axis and marks the bars above use

1234 0% damage lost
221m
  1. 1 Full damage0-20m 100% of full damage
  2. 2 Fastest fall20-50m -12.7% every 10m, down to 62%
  3. 3 Slower fall50-100m -2.2% every 10m, down to 51%
  4. 4 Holds100m+ 51% of full damage

Quarter of damage gone by 40m - the distance at which a quarter of full damage is gone - the figure the weapon list ranks by

How the bullet falls

Aimed at the top of the head - how far the round falls below it, on the axis and marks the bars above use

12345 Head
221m
  1. 1 Head0-94m 0.00 m below the line here
  2. 2 Upper torso94-134m 0.25 m below the line here
  3. 3 Torso134-150m 0.66 m below the line here
  4. 4 Legs150-203m 0.89 m below the line here
  5. 5 Ground203m+ 1.84 m below the line here

Against the bestiary

Deals Compact Bullet damage. It hits Bloodskin hardest (2.2x) and Rotjaw softest (0.45x).

Killed outright by one hit

Bileweaver HeadBloodweaver HeadDoctor Grunt HeadGrunt HeadLantern or Torch Grunt HeadHellhound HeadHive HeadFirebreather Head

One shot

Leech Body

Two shots

Muzzled Hellhound JawImmolator Head

Three shots

Water Devil Body

Four shots

Armored HeadConcertina Armored Head

Five or more

Brute WeakspotBloodskin WeakspotMeathead Upper torsoUrsa Mortis WeakspotAssassin Upper torsoSpider HeadHellborn HeadScrapbeak Upper torsoRotjaw WeakspotButcher Upper torso

Computed from each creature's own hit-zone table against this weapon's damage type, at point blank. Falloff at range can only ask for more shots, never fewer - so a creature this weapon one-shots here may need two further out.

Keyboard shortcuts

Anywhere

/
Jump to the search box
?
This list
Esc
Close what is open, or clear the search

Any weapon, gear, trait or badge page

Ctrl+←
Previous entry, keeping the tab you are reading
Ctrl+→
Next entry, keeping the tab you are reading
↑or↓
Move between tabs
HomeorEnd
First or last tab

The range chart, once it has focus

←or→
Move the reading a metre
Shift+←
Move it ten
HomeorEnd
The muzzle, or the far end

Report a value

Tell us what's off