All weapons
Pax Trueshot

Pax Trueshot

Caldwell made, single-action revolver. Reliable, accurate, and sturdy. Once brought peace to the lawless west. Modified with an extended barrel. Can be dual wielded.

Damage
114
#26 of 154
Cycle
1.6s
#131 of 136
Velocity
410m/s
#15 of 154
Drop
81m
#15 of 154
Damage falloff
30m
#36 of 153
Ammo
6/12=18

loaded / in reserve / total

Price
Hunt Dollars 141
#97 of 154
Recoil
16
#122 of 154
Spread
2.75
#17 of 154
Sway
0.5
#5 of 154
Zoom
×1.67
Quarter
47m
#35 of 153
Reload
11.2s
#80 of 154
Heavy
31
#51 of 154
Light
13
#51 of 154

Available ammo (1 slot)

Range and damage

How far it kills

Base damage 88

Hunter HP

Hits to kill a 150 HP hunter.

Head
Upper torso ×1.3mult 114dmg 2hits
Torso ×1.2mult 106dmg 2hits
Arm ×0.9mult 79dmg 2hits
Leg ×0.8mult 70dmg 3hits
123 221m 30m
  1. 1 drop25m The round stops flying flat
  2. 2 damage falloff30m Damage starts dropping
  3. 3 flat80m Damage stops falling

How damage falls

share of full damage, on the axis and marks the bars above use

1234 0% damage lost
221m
  1. 1 Full damage0-30m 100% of full damage
  2. 2 Fastest fall30-60m -15% every 10m, down to 55%
  3. 3 Slower fall60-80m -3.5% every 10m, down to 48%
  4. 4 Holds80m+ 48% of full damage

Quarter of damage gone by 47m - the distance at which a quarter of full damage is gone - the figure the weapon list ranks by

How the bullet falls

Aimed at the top of the head - how far the round falls below it, on the axis and marks the bars above use

12345 Head
221m
  1. 1 Head0-84m 0.00 m below the line here
  2. 2 Upper torso84-121m 0.25 m below the line here
  3. 3 Torso121-137m 0.66 m below the line here
  4. 4 Legs137-186m 0.89 m below the line here
  5. 5 Ground186m+ 1.84 m below the line here

Against the bestiary

Deals Medium Bullet damage. It hits Immolator hardest (2x) and Rotjaw softest (0.45x).

Killed outright by one hit

Bileweaver HeadBloodweaver HeadDoctor Grunt HeadGrunt HeadLantern or Torch Grunt HeadHellhound HeadHive HeadFirebreather Head

One shot

Leech Body

Two shots

Muzzled Hellhound JawImmolator Head

Three shots

Water Devil Body

Four shots

Armored HeadConcertina Armored Head

Five or more

Brute WeakspotMeathead Upper torsoUrsa Mortis WeakspotAssassin Upper torsoBloodskin WeakspotHellborn HeadSpider HeadScrapbeak Upper torsoRotjaw WeakspotButcher Upper torso

Computed from each creature's own hit-zone table against this weapon's damage type, at point blank. Falloff at range can only ask for more shots, never fewer - so a creature this weapon one-shots here may need two further out.

Keyboard shortcuts

Anywhere

/
Jump to the search box
?
This list
Esc
Close what is open, or clear the search

Any weapon, gear, trait or badge page

Ctrl+←
Previous entry, keeping the tab you are reading
Ctrl+→
Next entry, keeping the tab you are reading
↑or↓
Move between tabs
HomeorEnd
First or last tab

The range chart, once it has focus

←or→
Move the reading a metre
Shift+←
Move it ten
HomeorEnd
The muzzle, or the far end

Report a value

Tell us what's off