A small pistol for firing flares into the air, illuminating the area. Can ignite flammable materials.
- Cycle
- -
- Damage falloff
- -
- Ammo
- 1/1=2
loaded / in reserve / total
A small pistol for firing flares into the air, illuminating the area. Can ignite flammable materials.
loaded / in reserve / total
Aimed at the top of the head - how far the round falls below it, on the axis and marks the bars above use
The muzzle climbs 5° after every shot. How much of the screen that eats is not fixed - it depends on how wide your own field of view is, so these are drawn at the game's default 55°, and a wider setting costs you less of it.
Your weapon rests shouldered, so that is the cone an unaimed shot uses - crouching, walking and jumping all scale it. Sighted, it closes to a point.
Seconds since you aimed
One shot, then 4.4 s to load it back. 4.4 s for one full trip through the magazine.
Light attack
Deals Melee Blunt damage. It hits Hive hardest (2.8x) and Water Devil softest (0.45x).
Two hits
Three hits
Five or more
Computed from each creature's own hit-zone table against this attack's damage type.
| Stat | Base | With |
|---|---|---|
| Held sway, horizontal | 0.2 | 0.1 |
| Held sway, vertical | 0.4 | 0.2 |
| Starting sway, horizontal | 0.2 | 0.1 |
| Starting sway, vertical | 0.4 | 0.2 |