Consumable added in Early Access
Consumables - Throwables
A dynamite stick with a modified powder fuse that enables detonation under water and in choke bomb clouds.
Consumable added in Early Access
Consumables - Throwables
A dynamite stick with a modified powder fuse that enables detonation under water and in choke bomb clouds.
How this leaves your hand. A heavier, slower item drops away faster and is harder to place at range.
A hunter with Dauntless can defuse this once it lands, from up to 3 m.
These figures are this item's own - the same trait moves another item by a different amount.
The game's own suggestions for this item.
The hunter table scores Explosion as one figure for the whole body - 1x wherever it lands - so there is no per-zone reading to give.
The figures below use this item's blast payload - the number the game's zone multiplier is applied to - not its shop card.
The store card states 750 damage; the blast payload itself is 1000. Both are the game's own - neither is wrong.
Blast payload
Deals Explosion damage. It hits Hive hardest (11.2x) and Scrapbeak softest (0.8x).
One hit
Two hits
Three hits
Computed from each creature's own hit-zone table against this attack's damage type.