Tools - Throwables
Choke Bombs
The Choke Bomb exudes a gas that extinguishes any flames within its radius while active—as well as preventing new fires from being lit—and induces heavy coughing. Comes in a pack of two.
Tools - Throwables
The Choke Bomb exudes a gas that extinguishes any flames within its radius while active—as well as preventing new fires from being lit—and induces heavy coughing. Comes in a pack of two.
These are the game's own stat-card figures - the same numbers the in-game store shows.
How this leaves your hand. A heavier, slower item drops away faster and is harder to place at range.
A hunter with Dauntless can defuse this once it lands, from up to 3 m.
These figures are this item's own - the same trait moves another item by a different amount.
The game's own suggestions for this item.
Heard within 8 m of where it goes off.
Computed the same way a firearm's page is: against every catalogued creature's own hit-zone table, per attack.
Light attack
Deals Melee Blunt damage. It hits Immolator hardest (1.44x) and Water Devil softest (0.45x).
Five or more
Computed from each creature's own hit-zone table against this attack's damage type.
Against a hunter's 150 health, from the game's own hunter hit-zone table. This carries no falloff, so the figures do not change with distance.
Legendary skins: 8 - cosmetic only, none changes a figure on this page.
Cicada
Premio del Tonto
Hagfish Bronze
Ash Bound
Smoke Out
Short Drop
Black Lung
Legendary Choke Bombs - H - Hide and Seek
Every figure on this page is read from the game's own files at build time - nothing is measured in-game or entered by hand.