Tools - Melee
Heavy Knife
The heavy knife is honed for close quarters combat, its iconic silhouette carves out its home in the American pantheon of armaments.
Tools - Melee
The heavy knife is honed for close quarters combat, its iconic silhouette carves out its home in the American pantheon of armaments.
These are the game's own stat-card figures - the same numbers the in-game store shows.
This item overrides the generic bash every tool and consumable inherits - these figures are its own.
How quickly you can swing again, and how far the blow lands. Two tools with the same damage are not the same trade.
The game's own suggestions for this item.
Computed the same way a firearm's page is: against every catalogued creature's own hit-zone table, per attack.
Light attack
Deals Melee Slash damage. It hits Firebreather hardest (4.4x) and Bloodskin softest (0.44x).
Killed outright by one hit
One hit
Four hits
Five or more
Computed from each creature's own hit-zone table against this attack's damage type.
Against a hunter's 150 health, from the game's own hunter hit-zone table. This carries no falloff, so the figures do not change with distance.
Legendary skins: 6 - cosmetic only, none changes a figure on this page.
Algiers Phoenix
Reaper's Hand
Skeleton Key
Yuchang
Pride's Death
Tastemaker
Every figure on this page is read from the game's own files at build time - nothing is measured in-game or entered by hand.