Consumables - Throwables
Liquid Fire Bomb
Flammable liquid in a glass container. Burns on the surface of water. Internal steel balls cause it to burst on impact.
Consumables - Throwables
Flammable liquid in a glass container. Burns on the surface of water. Internal steel balls cause it to burst on impact.
The same figures the in-game store card shows.
How this leaves your hand. A heavier, slower item drops away faster and is harder to place at range.
No trait can defuse this once it is thrown - Dauntless does not work on it.
These figures are this item's own - the same trait moves another item by a different amount.
The game's own suggestions for this item.
11
This is burn intensity, not damage. It is what accumulates toward the threshold that sets a hunter alight - the more of it lands, the sooner they catch fire.
Computed the same way a firearm's page is: against every catalogued creature's own hit-zone table, per attack.
Light attack
Deals Melee Blunt damage. It hits Immolator hardest (1.44x) and Water Devil softest (0.45x).
Five or more
Computed from each creature's own hit-zone table against this attack's damage type.
Against a hunter's 150 health. This carries no falloff, so the figures do not change with distance.
Legendary skins: 3 - cosmetic only, none changes a figure on this page.
Língua de Fogo
Boiling Tarnation
Fiery Froth