Consumables - Throwables
Set of firecrackers that can be used to temporarily distract nearby enemies. Duration of about 30 seconds.
Consumables - Throwables
Set of firecrackers that can be used to temporarily distract nearby enemies. Duration of about 30 seconds.
How this leaves your hand. A heavier, slower item drops away faster and is harder to place at range.
A hunter with Dauntless can defuse this once it lands, from up to 3 m.
These figures are this item's own - the same trait moves another item by a different amount.
The game's own suggestions for this item.
Light attack
Deals Melee Blunt damage. It hits Hive hardest (2.8x) and Water Devil softest (0.45x).
Two hits
Three hits
Five or more
Computed from each creature's own hit-zone table against this attack's damage type.