Tools - Healing
A bag of medical supplies that heal 50 health and stop bleeding. Can be used three times.
Tools - Healing
A bag of medical supplies that heal 50 health and stop bleeding. Can be used three times.
Light attack
Deals Melee Blunt damage. It hits Hive hardest (2.8x) and Water Devil softest (0.45x).
Two hits
Three hits
Five or more
Computed from each creature's own hit-zone table against this attack's damage type.