Tools - Utility
Decoy Fuses
Pack of Decoy Fuses that can be used to breach closed doors and window shutters. It can also imitate the behavior of a lit bomb and can fool your enemies into clearing a space. Comes in a pack of three.
Tools - Utility
Pack of Decoy Fuses that can be used to breach closed doors and window shutters. It can also imitate the behavior of a lit bomb and can fool your enemies into clearing a space. Comes in a pack of three.
These are the game's own stat-card figures - the same numbers the in-game store shows.
How this leaves your hand. A heavier, slower item drops away faster and is harder to place at range.
A hunter with Dauntless can defuse this once it lands, from up to 3 m.
These figures are this item's own - the same trait moves another item by a different amount.
The game states the size of the change but not the total it applies to, so only the change is shown.
The game's own suggestions for this item.
This makes no noise at all - it carries no sound for either players or AI to hear.
Computed the same way a firearm's page is: against every catalogued creature's own hit-zone table, per attack.
Light attack
Deals Melee Blunt damage. It hits Immolator hardest (1.44x) and Water Devil softest (0.45x).
Five or more
Computed from each creature's own hit-zone table against this attack's damage type.
Against a hunter's 150 health, from the game's own hunter hit-zone table. This carries no falloff, so the figures do not change with distance.
Every figure on this page is read from the game's own files at build time - nothing is measured in-game or entered by hand.