Consumable added in 1.6.2
Consumables - Shots
A shot that continually restores health over a long duration.
Consumable added in 1.6.2
Consumables - Shots
A shot that continually restores health over a long duration.
Light attack
Deals Melee Blunt damage. It hits Hive hardest (2.8x) and Water Devil softest (0.45x).
Two hits
Three hits
Five or more
Computed from each creature's own hit-zone table against this attack's damage type.