Maxim M1895
World Weapons Firearm Fully automatic Iron sights

Maxim M1895

Fully automatic machine gun. Shoots Incendiary Ammo but can't be reloaded. Extended fire can cause a malfunction that must be cleared. Slows your movement and can't be extracted.

Found in the world. Not sold in the store and never part of a loadout.

Damage
126
Cycle
0.11s
Velocity
744m/s
Drop
150m
Damage falloff
40m
Ammo
50/0=50

loaded / in reserve / total

Recoil
4
Spread
7.5
Sway
0.6
Zoom
×1.67
Quarter
73m
Heavy
54
Light
27

Range and damage

How far it kills

Base damage 97

Hunter HP

Hits to kill a 150 HP hunter.

Head
Upper torso ×1.3mult 126dmg 2hits
Torso ×1.2mult 116dmg 2hits
Arm ×0.9mult 87dmg 2hits
Leg ×0.8mult 78dmg 2hits
123 221m 40m
  1. 1 damage falloff40m Damage starts dropping
  2. 2 drop65m The round stops flying flat
  3. 3 flat200m Damage stops falling

How damage falls

share of full damage, on the axis and marks the bars above use

1234 0% damage lost
221m
  1. 1 Full damage0-40m 100% of full damage
  2. 2 Fastest fall40-90m -7.6% every 10m, down to 62%
  3. 3 Slower fall90-200m -0.8% every 10m, down to 53%
  4. 4 Holds200m+ 53% of full damage

Quarter of damage gone by 73m - the distance at which a quarter of full damage is gone - the figure the weapon list ranks by

How the bullet falls

Aimed at the top of the head - how far the round falls below it, on the axis and marks the bars above use

123 Head
221m
  1. 1 Head0-155m 0.00 m below the line here
  2. 2 Upper torso155-212m 0.25 m below the line here
  3. 3 Torso212m+ 0.66 m below the line here

Against the bestiary

Deals Long Bullet damage. It hits Bloodskin hardest (2.2x) and Rotjaw softest (0.55x).

Killed outright by one hit

Bileweaver HeadBloodweaver HeadDoctor Grunt HeadGrunt HeadLantern or Torch Grunt HeadHellhound HeadHive HeadFirebreather Head

One shot

Leech BodyMuzzled Hellhound Jaw

Two shots

Water Devil BodyImmolator Head

Three shots

Armored HeadConcertina Armored Head

Five or more

Brute WeakspotBloodskin WeakspotMeathead Upper torsoAssassin Upper torsoUrsa Mortis WeakspotSpider HeadHellborn HeadRotjaw WeakspotScrapbeak Upper torsoButcher Upper torso

Computed from each creature's own hit-zone table against this weapon's damage type, at point blank. Falloff at range can only ask for more shots, never fewer - so a creature this weapon one-shots here may need two further out.

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