Item figures
What it does
Figures the shop card does not show, but the item carries.
- Lights up 7m
- Fire burns for 30s
- Fire spreads over 2.5m
In flight
How this leaves your hand. A heavier, slower item drops away faster and is harder to place at range.
- Launch speed 12 m/s
- Mass 1.80 kg
- Cannot be defused -
No trait can defuse this once it is thrown - Dauntless does not work on it.
What traits change here
These figures are this item's own - the same trait moves another item by a different amount.
- Pitcher 12 -> 13 m/s
Burn intensity
11
This is burn intensity, not damage. It is what accumulates toward the threshold that sets a hunter alight - the more of it lands, the sooner they catch fire.
Against the bestiary
Attacks
Throw
- Damage
- 5
- Damage type
- Projectile Impact
Against a hunter
The hunter hit-zone table carries no entry for Projectile Impact, so this cannot be resolved against a hunter's body.
Against the bestiary
Throw
Deals Projectile Impact damage. It hits Hive hardest (2.8x) and Bileweaver softest (1x).
Five or more
Computed from each creature's own hit-zone table against this weapon's damage type, at point blank. Falloff at range can only ask for more shots, never fewer - so a creature this weapon one-shots here may need two further out.