- Cycle
- -
- Velocity
- -
- Drop
- -
- Damage falloff
- -
- Ammo
- -
Damage
The damage model
- Raw projectile
- 222
Melee and the bestiary
Attacks
Light attack
- Damage
- 100
- Damage type
- Melee Blunt
- Cleave cap
- 2 bodies
- Stamina cost
- 7
- Recovery
- 0.7 sbefore the next light attack
- Tired
- 1.5 sthe delay once you are out of stamina
Against a hunter, by hit zone
- Head 200
- Upper torso 90
- Torso 90
- Left arm 90
- Right arm 90
- Left leg 60
- Right leg 60
Against the bestiary
Light attack
Deals Melee Blunt damage. It hits Hive hardest (2.8x) and Water Devil softest (0.45x).
One hit
Leech BodyBileweaver HeadBloodweaver HeadDoctor Grunt HeadGrunt HeadLantern or Torch Grunt HeadHellhound HeadMuzzled Hellhound JawHive HeadFirebreather Head
Three hits
Water Devil BodyArmored HeadConcertina Armored HeadImmolator Head
Five or more
Brute WeakspotUrsa Mortis WeakspotAssassin HeadRotjaw WeakspotHellborn HeadMeathead Upper torsoSpider HeadButcher HeadScrapbeak HeadBloodskin Weakspot
Computed from each creature's own hit-zone table against this attack's damage type.