All weapons
Officer Carbine Deadeye

Default look

Officer Single-action Deadeye scope
compact ammunition

Officer Carbine Deadeye

Nagant made, double-action revolver. High fire-rate, muzzle velocity, and capacity at the cost of damage and reload speed. Extended stock and barrel, modified with a Deadeye scope.

Cycle
0.45s
#5 of 400 loadouts
Velocity
360m/s
#296 of 400 loadouts
Ammo
7/14=21

loaded / in reserve / total

Rate
133.3rpm
#5 of 400 loadouts
Heavy
54
#75 of 401 loadouts
Light
27
#37 of 401 loadouts

Available ammo (1 slot)

Range and damage

How far it kills

80 per hitper volley, before falloff

Hunter HP

Hits needed to kill a 150 HP hunter, each band closing at the metre it stops working. Point anywhere along a bar to read that distance below. The dashed lines are named under the bars: falloff is where damage starts dropping, flat is where it stops falling, drop is where the round stops flying flat.

Head
Upper torso ×1.3mult 104dmg 2hits
Torso ×1.2mult 96dmg 2hits
Arm ×0.9mult 72dmg 3hits
Leg ×0.8mult 64dmg 3hits
falloff20 m flat100 m drop90 m 20 m

How damage falls

share of full damage, on the axis and marks the bars use

Falls fastest between 20 and 50 m, at 12.7% of full damage per 10 m; 6.1% per 10 m across the whole fall to 100 m, where it holds 51%. A quarter of it is gone by 40 m, where the line meets the marked level - the figure the weapon list sorts by.

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