‹ › Defensive
Salveskin
While alive, reduce all fire damage and stop burn speed and stop time from escalating.
- Cost
- 2
- Obtained
- Store
- Added in
- Patch1
Shown on the death recap. When you die, the game badges this trait on the recap screen if it played a part. Where several qualify at once, they appear in a fixed order and this one sits at position
2.
Fire damage
The trait's own description gives no number. It multiplies how fast a burn eats health, and being soaked multiplies it again.
- Burn
+ Untouched 3 -> One of the two 2.25 -> Both at once 1.6875
- Burn
++ Untouched 4.5 -> One of the two 3.375 -> Both at once 2.53125
Salveskin × 0.75 · Soaked × 0.75 · health per second
Tiered bonuses
Beyond the effect above, this trait's own files record these additional bonuses.
- Increase the regeneration speed of partially burned Health Chunks. Needs: Infernal Pact
Sources: game_hunt/livedata/libs/gamedatabase/metatraits/defensive.xml · game_hunt/livedata/libs/gamesettings/traits.xml · localization/chineses_xml/chineses_xml/text_ui_traits.xml · localization/english_xml/english_xml/text_ui_traits.xml · localization/russian_xml/russian_xml/text_ui_traits.xml