Consumables - Shots
Regeneration Shot
A shot that continually restores health over a long duration.
Consumables - Shots
A shot that continually restores health over a long duration.
These are the game's own stat-card figures - the same numbers the in-game store shows.
Computed the same way a firearm's page is: against every catalogued creature's own hit-zone table, per attack.
Light attack
Deals Melee Blunt damage. It hits Immolator hardest (1.44x) and Water Devil softest (0.45x).
Five or more
Computed from each creature's own hit-zone table against this attack's damage type.
Against a hunter's 150 health, from the game's own hunter hit-zone table. This carries no falloff, so the figures do not change with distance.
Legendary skins: 6 - cosmetic only, none changes a figure on this page.
False Sacrament
Touch of Frost
Tetanus
Ceremonial Cure
Hart's Hope
Taste of Marrow
Every figure on this page is read from the game's own files at build time - nothing is measured in-game or entered by hand.