Tools - Melee
Knuckle Knife
The savage knuckle knife is a roughshod specialization for close quarters combat, suited for both bludgeoning and brutal thrusting deathblows.
Tools - Melee
The savage knuckle knife is a roughshod specialization for close quarters combat, suited for both bludgeoning and brutal thrusting deathblows.
These are the game's own stat-card figures - the same numbers the in-game store shows.
This item overrides the generic bash every tool and consumable inherits - these figures are its own.
How quickly you can swing again, and how far the blow lands. Two tools with the same damage are not the same trade.
The game's own suggestions for this item.
Computed the same way a firearm's page is: against every catalogued creature's own hit-zone table, per attack.
Light attack
Deals Melee Blunt damage. It hits Immolator hardest (1.44x) and Water Devil softest (0.45x).
Two hits
Four hits
Five or more
Computed from each creature's own hit-zone table against this attack's damage type.
Against a hunter's 150 health, from the game's own hunter hit-zone table. This carries no falloff, so the figures do not change with distance.
Legendary skins: 8 - cosmetic only, none changes a figure on this page.
The Rasp
The Scion
Knotted Spine
Traitor's Tooth
Lion's Claw
Savage Comeback
Gordian Cutter
You Can Run
Every figure on this page is read from the game's own files at build time - nothing is measured in-game or entered by hand.