Tools - Traps
Bear Traps
This portable foothold trap clamps loudly shut when its trigger plate is touched, inflicting bleeding damage on its victim. Comes in a pack of three.
Tools - Traps
This portable foothold trap clamps loudly shut when its trigger plate is touched, inflicting bleeding damage on its victim. Comes in a pack of three.
These are the game's own stat-card figures - the same numbers the in-game store shows.
This item overrides the generic bash every tool and consumable inherits - these figures are its own.
Figures the shop card does not show, read from the item's own files.
These figures are this item's own - the same trait moves another item by a different amount.
The game states the size of the change but not the total it applies to, so only the change is shown.
The game's own suggestions for this item.
This makes no noise at all - it carries no sound for either players or AI to hear.
Computed the same way a firearm's page is: against every catalogued creature's own hit-zone table, per attack.
Light attack
Deals Melee Blunt damage. It hits Immolator hardest (1.44x) and Water Devil softest (0.45x).
Two hits
Five or more
Computed from each creature's own hit-zone table against this attack's damage type.
Against a hunter's 150 health, from the game's own hunter hit-zone table. This carries no falloff, so the figures do not change with distance.
Legendary skins: 2 - cosmetic only, none changes a figure on this page.
Snake in the Grass
The Serpent's Smile
Every figure on this page is read from the game's own files at build time - nothing is measured in-game or entered by hand.